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Showing posts from April, 2022

After Effects : session 4

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 In today's session, we learned about the 3D cameras, space, 3D layers Animation and 3D perspective. We started by pre-made project with multiple views and added our 3D animation to layers by enabling the 3D option in layers. After that bit we learned about the 3D cameras (one node) We went through their camera settings and other options We animated that camera with respect to our layers animation.  After this was completed we were given a task to create our own 3D scene with 3D layers and animation with a 2 node camera and depth of field. The two-node camera has a point of interest so was can animate the camera with respect to that point which gives a much more smooth outcome. This camera was very close to the real one because it had all the options like depth of field, aperture and focus distance which focuses on a particular layer that we want. So we created our whole scene like this by animating the camera and all other layers in 3D space and we kept focus on basket carrying la