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Showing posts from March, 2023

Independent Project(Innerverse) : Title SEQ

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 As of this week, I completed my title sequence animation in After effects. This was a bit stressful for my PC but totally fun for me.  When I wore a VR headset for the first time I was standing on a grid and mapping the area for movement. This was the initial idea of grids. IN after effects, I made the 2K composition in 25 FPS in VR. Thereafter I started playing with grids I lay one on the ground and one on top and expanded it in all 3 dimensions after making that layer 3D. I animated both of the grids in Z-direction so it feels like it's going in the opposite direction of what the camera is facing I decided to add different parts of the title at the end of grids so it looks dramatic as we all see in most of the trailers. For the title Introduction, I chose the Neutrons demo font from the prospectus. I started experimenting with different effects and presets so I can get something unique and cool which looks modern enough and bright to support the theme of the project. I remembere

Game Session: ARG and RPG

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 In today's session, we learned about the history of games and consoles. It was an amazing experience to watch and play games for over 20 years in past.  Our tutor had brought an old gaming cube which needs small disks and a play station 2 which works on normal size disks. I came a little early so I started playing resident evil in a game cube which was not a great experience because the motive and controls were unclear. We had a discussion about user experience in gaming and then we proceeded with a sonic racing game with 2 players which was split into two screens it also had so many elements on the screen and there was always too much going on on the screen at once which felt rather janky. We looked at similar games and came to know about the evolution of UI from that time to this time.  Then we played Batman: The Vengence which was impressive compared to the games we played before it had nicer controls and the storyline was intuitive we felt comfortable playing that game. Therea