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Showing posts from April, 2023

Independent project (Innerverse): The shockwave Sequence

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I was considering what my other sequence should be so that it might be put into the project. When I was watching the Element 3d tutorials, I came across the shockwave effect, which was also a plug-in, but you could make it in after-effects by using fractal noise and polar coordinate effects. I began watching the lesson and soon devised this sequence, which will feature a little shockwave-type transition and then proceed into a place with a plethora of such small organically abstract shockwaves. The tutorial Video I followed this guide till the final 5 minutes since it required another plug-in that I didn't have. In After Effects, I created a black solid, added a fractal noise effect, and adjusted the evolution and particle scatter settings to achieve the desired amount of noise. I created a mask over it and animated it to fall downhill. I copied and pasted the layer three times, each time changing the parameters to achieve the three explosion effects: hard and powerful centre, a bi

Independent project (Innerverse): Tunnel 2 and Unity Sequences

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 Tunnel 2  I have to build this tunnel using all of the previous examples and the Stargate sequence. I had to scour the internet for a tutorial on this effect. I had no idea that was conceivable in after-effects. Fortunately, it was feasible with trap code mir, the one I purchased.  Particularly for this project. It was a modest start, with a VR composition, a solid, and the mir 3 effect applied to it. The next section, on the other hand, was quite engaging. I've seen a similar tutorial where the person creates a tunnel using the geometry of the plug-in. I did the same thing, but I doubled the size in z and y coordinates to give it depth, and I included a curve in the y-axis to give it the appearance of a tunnel in 3D space. Then it was a matter of experimenting with other parameters such as vertices, lines, complexity, geometry, frequency, and fractal noise. Just to get the results you want or need. After obtaining the requisite results that my laptop was capable of rendering. I w

Independent Project(Innerverse): Next Sequence ideas

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 After getting positive comments of  Title sequence I was more excited to work on the next sequence which would be an organic and satisfying animation of structurs and fractal noise spread through whole VR space in a cube form. Camera would be situated in center with no movement so you can admire the multiscreen animation taking place on all axis. The origin of this idea from Outerverse. It was an immersive display of Video walls  in all 4 directions which was very impressive. I saw video art such as  The Summer Palace   by  Agustin Vidal Saavedra   is a beautiful combination of Renaissance paintings, animation, particle simulations and 3D visuals. The Summer Palace takes visitors through time and space as they immerse themselves in a unique and uplifting experience. and  To build on this, Panadol has partnered with Pixel Artworks and Outernet for ‘Room to Breathe’, an immersive experience in Outernet London’s centrepiece The Now Building which features 23,000 square feet of floor to c

Independent Project : Various Sequences

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 For the past 2 or 3 weeks I have been working on various sequences to add to this project As the length of this project is no longer than 4 to 5 mins I have tried to make 6 to 7 sequences lasting 40 to 60 seconds from which i will trim down some parts in premiere pro to keep in the original sequence. I am using tunnels as a mode of transportation or cutting to the following sequence. I had to make 2 or 3 tunnels for transitions into the following scenes. As I was very inspired by  2001: A space odyssey I wanted to recreate that star gate scene which was so colourful and fascinating.   In order to recreate this scene In VR space. I made a Vr composition in after effects and saw some tutorials on how this trap code mir plug-in works. After doing a lot of trial and research I found that some particular settings can give you these effects. I followed that thing where I lowered the gamma and added the colour vibrance plug-in in after effects. to make it glow and in the adjustment layer, I